After a development process, the video game has exposed its unworthy defects. But the main reason is because the player is not self-control, control yourself to save the game to the point that can not be removed. Actually, there are many young people because they are so fond of "spiritual food" that neglect the study, forget the main task. Most of the time, you spend on gaming so there is no time to look at the notebook, not to say that studying, doing review, review. The situation that lasts for a long time leads to knowledge more and more ambiguous. Because old knowledge is not understood, new knowledge comes.
Playing multiplayer games will make your mind become confused. 2/3 of the time of the day you had to sleep, eat and work on weekdays; One-third of the time, cents in ctdt, the mind thinks only of the game, will not have time to relax, read newspapers, play sports, or at least entertain with friends. For gamers, playing white night is a very normal concept. Everyone knows when people do not get enough sleep, or have many more nights, their minds are extremely tired. This leads to drowsiness in the classroom, sluggishness, and the most obvious consequence is poor academic performance.
Playing tattooed images that are violent or unsuitable for the ages will make people's emotions paralyzed, and after having no feelings of violence anymore, you will do it easily. There are a lot of people who are infected with violence and apply it to everyday life with everyone.
Talking about economic issues, it is extremely harmful even for a well-off family. When too passionate, no money to play, electronic players will lie to their parents to have money to go out, lie to teachers to learn the lesson. If parents do not give money, they will steal furniture in the house for sale, more daring, they also banister, steal the ... even murdered to have fun money to play.
On health issues. More harmful gaming is unquestionable. Most of today's games have lost their original function of entertainment, instead of competition, addictive, harm less to the player. These effects include stress, myopia, some bone diseases (such as spinal pain), slow, sluggish behavior, which can lead to decreased health. Especially for those who play online games, due to many play, it is easy to cause health depletion, insomnia, heart and brain diseases, physiological dysfunction; More severe can cause stroke, mental disorder, resulting in death. The problem of the current pain of some girls is due to dread, online chat, online games have familiar with a few strangers but do not know it is the bad guys, to entice, trick knife. And female students easily fall victim to litter, being sold abroad or being shamed by the green beard.
The game that neglected the study and the mistakes of some of you put up the alarm. Therefore, family and society must be responsible for this. On the family side: there should be parental attention to the children, as well as rules about school hours, hours of play, direction of children to various forms of entertainment, participation in sexual activities Sports for a healthy lifestyle and spirit. On the national side, agencies and agencies should strengthen inspection in order to timely correct and handle violations of regulations on Internet management. Specify specific provisions on the timing and contents of the licenses prior to circulation. And now, in some countries have opened detoxification centers, however, in our country this type is not popular.